Character Sheets
See also: Do not mock these worthless excuses for layouts until you have personally provided me with better. ;)
5e Character Sheet.docx
5e Character Sheet.pdf
Revised Character Sheets - now with two font options
5e Character Sheet 9-24-13.docx / 5e Character Sheet 9-24-13.pdf (uses BlackFlag as before)
5e Character Sheet alt font 9-24-13.docx / 5e Character Sheet alt font 9-24-13.pdf (uses Times New Vespasian)
Alchemy Rules
Character Creation Rules
Ability scores are created in the following manner. Roll 4d6, drop the lowest die from each, six times; arrange to taste. Then roll 2d6 and take the stat spread from the following table, arranging the numbers to your taste. Use either set of ability scores (don't forget to apply bonuses for race and class to both groups).
2: 15, 14, 13, 12, 12, 11
3: 15, 15, 13, 12, 11, 10
4: 16, 15, 12, 11, 11, 10
5: 16, 14, 14, 12, 11, 8
6: 16, 16, 12, 10, 10, 10
7: 17, 15, 12, 11, 10, 8
8: 17, 14, 12, 11, 10, 10
9: 18, 13, 13, 10, 10, 8
10-11: 18, 14, 11, 10, 10, 8
12: 18, 12, 12, 10, 10, 10
Weekly Upkeep Rules
Weekly Upkeep in Silver |
Modifier |
0 |
-2 hit dice per day of healing available |
10 |
-1 hit die per day of healing available |
50 |
No modifier |
100 |
Minimum roll on all hit dice for healing is half the die's maximum value |
250 |
+1 virtual hit die per day of healing available |
500 |
Gain advantage on all saving throws against disease effects
|
1000 |
Gain proficiency in Charisma (High Society) as long as you maintain this status |
5000 |
+2 virtual hit dice per day of healing available
|
10000 |
Once per week, perform the Recuperate downtime action in a single long rest |
50000 |
Gain one Trait of the Noble or Knight backgrounds |
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