Shieldhaven

 

Homunculi

Page history last edited by Shieldhaven 2 mos ago

Homunculus

 

Ability Scores: +2 Strength, +2 Constitution

Size: Medium

Speed: 5 squares

Vision: Normal

 

Languages: Common, choice of one other

Skill Bonuses: +2 Endurance, +2 Heal

I’m the Monster Here: You gain a +5 racial bonus on saving throws against fear.

From Many, One: You can take feats that have either human or homunculus as a prerequisite.

Encumbered Speed: You move at your normal speed even when it would normally be reduced by armor or a heavy load. Other effects that limit speed (such as difficult terrain or magical effects) affect you normally.

Grafting: You have the grafting racial power.

 

 

Grafting        Racial Power

I built it one piece at a time, and it didn’t cost me a dime…

Encounter

Minor Action        Personal

Effect: Pick one of the following.

1.    Receive 5 temporary hit points (11th level, 10; 21st level, 15)

2.    Gain resist 5 against any one damage type until the end of your next turn

3.    Gain a +5 bonus to your next saving throw

4.    Bite Attack: Str or Dex +2 (11th level, +4; 21st level, +6) vs AC, 1d6 + Str modifier.

5.    Shift 3 squares

6.    Gain a +5 bonus to one skill check

Special: You cannot use this power until you have been through one milestone encounter in a day.

 

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