Shieldhaven

 

Extra Effort Rewards

Page history last edited by Shieldhaven 8 mos ago

Reset Dice

 

Earn reset dice by bringing snacks, completing a character journal for the previous session, completing a character background (one-time reward of 2 dice), or anything else we agree upon.

 

Spend reset dice to refresh expended Encounter powers and Daily powers. An encounter power is refreshed on a roll of 3 or better on 1d6. A Daily power is refreshed on a roll of 5 or better on 1d6. There is no limit to how many times you may reset dice you may roll in a single round. Inspiring Words, Healing Words, and similar powers are treated as encounter powers. The current ruling is that reset dice cannot restore spent healing surges.

 

These rules have now been in place for over a dozen sessions, and I feel like they work pretty well. Of course, players stopped writing journals as soon as I introduced this option; I don't know how I'd feel about it if everyone picked up four or more dice per session.

 

Previous commentary on this topic has been moved to its own page.

 

Comments (1)

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Jeremiah McCoy said

at 12:17 pm on Jul 10, 2008

I am torn on this notion. I can see Chris and Graces points and the notion of everyone benefiting has some merit. My only problem with it is that if you have one person contributing then you have no incentive for other people to contribute as well that way. I would think the point is to get most people to want to contribute. More of a tapestry that way.

Maybe make the benefit cumulative for everyone I guess, but the escalation problem comes in there. Honestly I think I would have it so the person contributing gets the benefit alone. my .02 cents.

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