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Active Adventure Options

Page history last edited by Shieldhaven 1 month ago

This page tracks adventure locations the Company has discovered, missions they have accepted but not completed, ongoing investigations, and unresolved grudges. It is not an exhaustive list, and players are encouraged to add items to it. Actually, I'd love it if players maintained this page, now that I have seeded it, but it's okay if that doesn't happen.

 

  • Investigate one or more of the names on Gamble's List 
    • Eldore, Grand Terrance
    • Banret Ironspear
    • Thierry the Mercer - investigated (Session 78, 16 Lyrae 1566)
    • Muriel of Verlais
    • Pevenche Carrad of Adeschon
    • Avit the Elder
    • Orikku Tiorvena
    • Spirodon (Former Knight, Council of Fire, now leader of Army of Morried)
    • Adelar of Grevanda (Bad Prince)
    • Douma (Bad Angel) - banished for centuries
    • Sechir (Bad God)
    • Alkandae Silvergrove (Crime Lord) - extremely dead, assets confiscated (Session 99, 23 Ychirros 1566)
  • Explore the lower levels of the Abbey of the Immortal Saint in Grand Terrace 
    • Find the stained-glass sword before someone else does
      • Found and acquired (Session 60, 27 Morriedi 1566) 
    • Meet a dragon
    • Recover the Ever-Living Remnant of the Green Man
      • Acquired and returned to Chardecum (Session 112, 11 Sioctannos 1567) 
    • Open the way to the Valthandi Path of Trial
    • Find the Vault and open it 
    • Go to a deeper level of the Abbey 
  • Explore the Tomb of Djored the Golden to complete Var'kath's Gravestone
    • You need a hand or a faceplate from a domain sentinel, which you might find somewhere in the dungeon...
    • ...or you might find by gathering Tokens of Virtue and Valor. You need about two more tokens at this point. 
  • Investigate a wider conspiracy to fund the Army of Morried in Kaldeshar
  • Rafa Vega
    • Bargained with Rafa, gaining information about a sinister, possibly angelic advisor named Douma to the Prince of Tyrema (Session 38).  
  • Cult of Nightwalker warlocks and/or necromancers
  • Impending war with Gallmonte
    • The Sapphire Banner pledged loyalty to Lanth and Chardecum (Session 92
    • Palomante heavy infantry force arrived (session 105
    • Something has caused the Gallmontain forces in Tyrema Ridge to withdraw to the province of Highsails (within Gallmonte) (Session 119
  • Civil unrest in Chardecum - I'm not sure what you want to do about this, but you could try to do something 
    • Vyrion and Lanth talked to groups of commoners who had erected barricades in the Fallows, trying to calm and reassure them (Session 42). 
    • The Company backed the Grand Escuderos in a fight with the Prince's army, who had come to invest the city (Session 73). 
    • The Company ejected the military government occupying Chardecum (Session 88).
    • Vyrion seized the position of Reeve of Chardecum for one year (Session 92, 17 Keshikos 1566). 
    • The Tribunate began to assert control over the Trade Ward (Session 93, 20 Keshikos 1566). 
    • Freed Jovarin Steelhold from the Tribunate and negotiated a new understanding with them (Session 114, 18 Sioctannos 1567). 
    • Vyrion ordered the mass arrest of Tribunate members at the end of Jovarin Steelhold's trial (Session 116, 26 Sioctannos 1567). 
    • Made progress on convincing the Trastamaras of Adeschon, and the populace, to join the revolt against the Prince (Session 119).
    • Tribunate jailbreak and Royalist attack on Grisigon's workshop (Session 135).
  • Lanth has a journal with fragmentary tales of sea voyages, which could lead you to adventures. These are likely to be shipwrecks, uncharted islands, mysterious sea-caves, that sort of thing. 
  • Treasure map (received from Rafa) 
  • Explore the sewers of Chardecum and look for more orichalcum - Avaloran is paying a bounty
    • The Company now has enough orichalcum for what Reynard Ironbane wants to do with it (Session 102, 27 Ychirros 1566). 
  • Do something about the arrest warrants that the Prince wants the Company to carry out.
    • Syrell informed Lysander Rosewood that the Company had received a warrant for his arrest (Session 69). 
  • Explore the Sunken City of Adeirra (Colin expressed interest in this, though I haven't yet done anything at all to hook it.)
  • Go do some hexcrawling. Once you get more than 20 miles from just about any city, the coast, or major road, there are huge swaths of unexplored territory that could have all kinds of stuff in them. This would chew up weeks or months of the calendar. There's also the option of "saltcrawling," in which you the same thing, but out at sea on a hired or purchased ship. 
  • Go on an adventure with Hakera to find mind flayer influence in Balioth
    • She believes that mind flayers or their minions are involved somehow in Grand Terrace 
  • Seek out the Immortal Emperor Kovichir (and maybe find out why he abdicated?)
  • Explore the Black Cells and below
    • The Company discovered vampires doing something with a seemingly bottomless blood pit (session 109)
    • The Company made their way up the river of blood, learned about Nicassah, and removed King Oromec from his bindings (Session 120
  • Find out what's going on with the wyverns that flew over Chardecum - this leads to deeper dragon plot
    • Investigated the wyvern flight within the city (session 115)
    • Tracked down Aitor the Ring-bound and her wyverns; negotiated the return of Ban Diron's Potent Conjurations (session 116
  • Find out why relations between Hell and the Highlords of the Fey broke down (session 126).
  • Go start shit in Azzagrat! Zuggtmoy wants Honnen to do this, and I'm sure Zuggtmoy has your best interests at heart! (session 135
  • Track down the efreeti, the Flame in the Bronze, and claim the Belt of Giant Strength from him (session 131)

 

Resolved:

 

  • Vardevain's ritual to re-bind the spectral undead in Chardecum (currently waiting for an answer from Simbeline, an NPC)
    • Defended Lord Warwick from attack by a sizable group of specters, led by a wraith. 
    • Spectral Undead successfully re-bound (Session 42, 13 Ychirros 1565)
  • Recover the Nightwalker's Fingerbones
    • Esteban, Simon, Ileskku, and others departed Chardecum on 4 Ychirros. 
    • Esteban, Ileskku, Simon, Sergio, Calder, Mea, and Vorcrech recovered the fingerbones on 28 Atramyri 1565 (Session 40).
  • Slay Antoine Belcourt, Lhyragyth's favored warlock (Session 44, 5 Atramyri 1565) 
  • Look for trouble/adventure/payment in Kaldeshar over the long winter
    • The Company, along with two auxiliary members, found trouble and resolved a conflict between the village of Vorkuta and the Gorgrom of Erzeg, leading to a victory over the Army of Morried (Session 50, Sioctannos 1566) 
  • Investigate rumors of press gangs in the city
    • The Company disrupted one press-gang team on 13 Morriedi (Session 52). 
  • Investigate beruch fey-pact warlock cabal that has a protection racket going onboard the beruch ships
    • The Company lured the cabal into combat in the sewers beneath Chardecum and disposed of them with extreme prejudice on 16 Morriedi (Session 54). 
  • Magical theatrical company, apparently involved with one of the Abominations
    • The Company fought horrible monsters, did not burn down the theater, and probably stopped something really terrible from happening (Session 57). 
  • Do something about the legal trouble that Mea, Vyrion, Lyson, and Urdan are in
    • The Company found some veytikka who agreed to testify in court in their favor (Session 62).
  • Find some way to help the deformed, undead veytikka from Session 62.
    • Syrell devised a formula to treat the disease, and the Company collected the necessary winterpetals to complete it (Session 69).
  • Investigate the Angel Douma
    • Find out what happened to Cecile Brizeno, a human scholar noted for her inquiries into such esoteric matters. She disappeared while traveling along the coast toward Adeschon. (Completed Session 72)
    • Attune to the shard of Skyfire and figure out how to engage Douma in battle. Possibly counter other parts of Douma's plans in the meantime. 
    • Douma banished; 3/10 suits of armor destroyed (Session 88

 

Patrons: These are NPCs outside the Company who are often willing to pay for some sort of problem to be solved.

  • Lady Mara Desponet, former Reeve of Chardecum, now a sworn Recruit of the Gallant Shields of Chardecum
    • Help Lady Mara explore her involuntary pact with the efreeti lord, the Flame in the Bronze 
  • Lady Xalfea Ironspar
  • Miguel Goldhawk (son of the provincial governor, Lord Kolus Goldhawk)
  • Hakera, githyanki knight-errant 

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